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Meta Quest 3

2 749,00 
2 74900
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Meta
Storage: 512 GB
Weight: 515 g
Operating mode: Standalone + PC VR
Lens type: Pancake
Storage

512 GB

Operating mode

Mixed reality

Yes

Passthrough

Colour

Hand tracking

Yes

Eye tracking

No

Face tracking

No

Controllers included

Yes

PC connection

USB-C, Wi-Fi

Display type

LCD

Refresh rate

72 Hz, 80 Hz, 90 Hz, 120 Hz

IPD adjustment

58–71 mm

Requires a computer

No

Lens type

Pancake

Tracking type

Inside-out

Degrees of freedom

6DoF

Brand

Meta

Resolution per eye

2064×2208

Field of view

110°

RAM

8 GB

Processor

Snapdragon XR2 Gen 2

Built-in audio

Yes

Microphone

Yes

Connectivity

Bluetooth, USB-C, Wi-Fi 6E

Weight

515 g

Controls

Gestures, Controller

System

Horizon OS

Meta Quest 3S

1 629,00 
1 62900
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Meta
Storage: 128 GB +1 others
Weight: 514 g
Operating mode: Standalone + PC VR
Lens type: Fresnel
Storage

128GB, 256GB

Operating mode

Mixed reality

Yes

Passthrough

Colour

Hand tracking

Yes

Eye tracking

No

Face tracking

No

Controllers included

Yes

PC connection

USB-C, Wi-Fi

Display type

LCD

Refresh rate

72 Hz, 80 Hz, 90 Hz, 120 Hz

IPD adjustment

58–68 mm

Requires a computer

No

Lens type

Fresnel

Tracking type

Inside-out

Degrees of freedom

6DoF

Brand

Meta

Resolution per eye

1832×1920

Field of view

96°

RAM

8 GB

Processor

Snapdragon XR2 Gen 2

Built-in audio

Yes

Microphone

Yes

Connectivity

Bluetooth, USB-C, Wi-Fi 6E

Weight

514 g

Controls

Gestures, Controller

System

Horizon OS

Apple Vision Pro M5

24 039,00 
24 03900
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Apple
Storage: 1 TB +2 others
Weight: 800 g
Operating mode: Standalone
Lens type: Pancake
Operating mode

Mixed reality

Yes

Passthrough

Colour

Hand tracking

Yes

Eye tracking

Yes

Face tracking

Yes

Controllers included

No

PC connection

None

Display type

Micro-OLD

Refresh rate

90 Hz, 96 Hz, 100 Hz, 120 Hz

IPD adjustment

51–75 mm

Storage

256GB, 512GB, 1TB

Requires a computer

No

Lens type

Pancake

Tracking type

Inside-out

Degrees of freedom

6DoF

Brand

Apple

Resolution per eye

3660×3200

Field of view

100°

RAM

16 GB

Processor

Apple M5 + R1

Built-in audio

Yes

Microphone

Yes

Connectivity

Bluetooth, Wi-Fi 6

Weight

800 g

Controls

Gestures, Voice, Eye tracking

System

visionOS 26

Pico 4 Ultra

Price on request
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PICO
Storage: 256 GB
Weight: 580 g
Operating mode: Standalone + PC VR
Lens type: Pancake
Storage

256GB

Operating mode

Mixed reality

Yes

Passthrough

Colour

Hand tracking

Yes

Eye tracking

No

Face tracking

No

Controllers included

Yes

PC connection

USB-C, Wi-Fi

Display type

LCD

Refresh rate

90 Hz

IPD adjustment

58–72 mm

Requires a computer

Optional

Lens type

Pancake

Tracking type

Inside-out

Degrees of freedom

6DoF

Brand

PICO

Resolution per eye

2160×2160

Field of view

105°

RAM

12 GB

Processor

Snapdragon XR2 Gen 2

Built-in audio

Yes

Microphone

Yes

Connectivity

Bluetooth, USB-C, Wi-Fi 7

Weight

580 g

Controls

Gestures, Controller

System

PICO OS (Android 14)

Samsung Galaxy XR

12 599,00 
12 59900
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Samsung
Storage: 256 GB
Weight: 545 g
Operating mode: Standalone
Lens type: Pancake
Storage

256GB

Operating mode

Mixed reality

Yes

Passthrough

Colour

Hand tracking

Yes

Eye tracking

Yes

Face tracking

No

Controllers included

Optional

PC connection

Wi-Fi

Display type

Micro-OLD

Refresh rate

60 Hz, 72 Hz, 90 Hz

IPD adjustment

54–70 mm

Requires a computer

No

Lens type

Pancake

Tracking type

Inside-out

Degrees of freedom

6DoF

Brand

Samsung

Resolution per eye

3552×3840

Field of view

109°

RAM

16 GB

Processor

Snapdragon XR2+ Gen 2

Built-in audio

Yes

Microphone

Yes

Connectivity

Bluetooth, USB-C, Wi-Fi 7

Weight

545 g

Controls

Gestures, Voice, Eye tracking

System

Android XR

PICO 4 Ultra Enterprise

Price on request
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PICO
Storage: 256 GB
Weight: 580 g
Operating mode: Standalone + PC VR
Lens type: Pancake
Storage

256 GB

Operating mode

Mixed reality

Yes

Passthrough

Colour

Hand tracking

Yes

Eye tracking

No

Face tracking

No

Controllers included

Yes

PC connection

USB-C, Wi-Fi

Display type

LCD

Refresh rate

90 Hz

IPD adjustment

58–72 mm

Requires a computer

Optional

Lens type

Pancake

Tracking type

Inside-out

Degrees of freedom

6DoF

Brand

PICO

Resolution per eye

2160×2160

Field of view

105°

RAM

12 GB

Processor

Snapdragon XR2 Gen 2

Built-in audio

Yes

Microphone

Yes

Connectivity

Bluetooth, USB-C, Wi-Fi 7

Weight

580 g

Controls

Gestures, Controller

System

PICO OS (Android 14)

Pimax Crystal Light

3 989,00 
3 98900
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Pimax
Weight: 815 g
Operating mode: PCVR
Connectivity: DisplayPort
Lens type: Aspheric
Storage

None

Operating mode

Connectivity

DisplayPort

Mixed reality

No

Passthrough

Black and white

Hand tracking

No

Eye tracking

No

Face tracking

No

Controllers included

Yes

PC connection

DisplayPort

Display type

QLED + Mini-LED

Refresh rate

60 Hz, 72 Hz, 90 Hz, 120 Hz

IPD adjustment

58–72 mm

Requires a computer

Yes

Lens type

Aspheric

Tracking type

Inside-out

Degrees of freedom

6DoF

Brand

Pimax

Resolution per eye

2880×2880

Field of view

115°

Built-in audio

Yes

Microphone

Yes

Weight

815 g

Controls

Controller

System

None

Valve Steam Frame

Price on request
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Valve
Weight: 440 g
Display type: LCD
RAM: 16 GB
Processor: Snapdragon 8 Gen 3
Display type

LCD

Field of view

110°

RAM

16 GB

Processor

Snapdragon 8 Gen 3

Mixed reality

No (mono passthrough; no full MR)

Passthrough

Monochrome

Eye tracking

Yes

Hand tracking

No

Face tracking

No

PC connection

Wireless (adapter/SteamVR streaming)

Lens type

Pancake

IPD adjustment

Manually adjustable

Built-in audio

Yes

Microphone

Yes

Connectivity

Bluetooth, USB-C, Wi-Fi 7

Controls

6DoF, Touch, Controller, Buttons

System

SteamOS 3

Brand

Valve

Operating mode

Resolution per eye

2160×2160

Refresh rate

144 Hz, 120 Hz, 72 Hz, 90 Hz

Weight

440 g

Degrees of freedom

6DoF

Tracking type

Inside-out

Controllers included

Yes

Requires a computer

No

Sony PlayStation VR2

2 039,00 
2 03900
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Sony
Weight: 560 g
PC connection: PS5; PC via the PS VR2 PC adapter
Requires a computer: No for PS5; yes for PC VR via an adapter
Connectivity: Bluetooth +1 others
Brand

Sony

Mixed reality

No

PC connection

PS5; PC via the PS VR2 PC adapter

Requires a computer

No for PS5; yes for PC VR via an adapter

Connectivity

Bluetooth, USB-C

Operating mode

Display type

OLED

Resolution per eye

2000×2040

Refresh rate

120 Hz

Field of view

110°

Degrees of freedom

6DoF

Tracking type

Inside-out

Eye tracking

Yes

Hand tracking

No

Face tracking

No

Passthrough

Yes (mono)

Lens type

Fresnel

IPD adjustment

Manually adjustable

Built-in audio

No (3.5 mm output; stereo earphones included)

Microphone

Yes

Weight

560 g

Controllers included

Yes (Sense)

Controls

Controller, Eye tracking

System

PS5 / SteamVR (via PC adapter)

HTC Vive Focus Vision

6 029,00 
6 02900
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HTC
Storage: 128 GB
Weight: 785 g
Lens type: Fresnel
Operating mode: Standalone + PC VR
Brand

HTC

Lens type

Fresnel

Controls

Buttons, Controller, Gestures, Eye tracking

Built-in audio

Yes

Operating mode

Display type

LCD

Resolution per eye

2448×2448

Refresh rate

120 Hz, 90 Hz

Field of view

120°

Storage

128 GB

RAM

12 GB

Processor

Snapdragon XR2

Degrees of freedom

6DoF

Tracking type

Inside-out

Eye tracking

Yes

Hand tracking

Yes

Face tracking

No

Passthrough

Colour

IPD adjustment

57–72 mm

Microphone

Yes

Connectivity

Bluetooth, DisplayPort, USB-C, Wi-Fi 6E

Weight

785 g

Controllers included

Yes

System

VIVE Hub OS / Android-based

Mixed reality

Yes

PC connection

USB-C, DisplayPort, wireless

Requires a computer

Optional

Lynx-R2

Price on request
We will confirm the delivery time with your order
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Mixed reality headsets
Processor: Snapdragon XR2 Gen 2
RAM: 16 GB
Lens type: Pancake
Display type: LCD
Processor

Snapdragon XR2 Gen 2

RAM

16 GB

Lens type

Pancake

Display type

LCD

Refresh rate

90 Hz

Depth sensing

Yes

Hand tracking

Yes

Tracking type

Inside-out

Mixed reality

Yes

Built-in camera

Yes

Passthrough

Colour

Built-in operating system

Yes

Operating mode

How do you choose a VR headset for your applications?

Choose a VR headset for the application first and its specifications second. One setup suits games that run without a computer, another suits a PC simulator, and a different one suits sessions run across several devices. High resolution alone does not determine comfort or whether the software you need will run.

A standalone headset or a PC setup?

Meta Quest 3 and Meta Quest 3S operate independently. You install games and applications directly on the headset. Both models can also connect to a suitable computer via Quest Link or Air Link. For this type of setup, check the PC application requirements and the wired or wireless network connection.

If you have a specific simulator in mind, start with its list of supported headsets and graphics card requirements. If the equipment will move between rooms, also allow for setup time. A computer, base stations or additional cables may form part of the system, but not every model requires them.

Display, fit and control method

Compare resolution together with the optics, field of view and lens-spacing adjustment. Quest 3 has a higher resolution per eye and continuous spacing adjustment. Quest 3S uses three settings. The differences and practical selection criteria are covered in the Quest 3 and Quest 3S comparison.

  • Apps: check the specific title, its version and the required controllers.
  • Dopasowanie: consider strap adjustment, lens spacing and room for prescription correction.
  • Otoczenie: determine whether you need full Virtual Reality or also a view of the room in MR.
  • Support: plan charging, transport and cleaning in accordance with the manufacturer's instructions.

Headsets for home, school and business

When buying several units, the hardware is only part of the picture. You need rules for accounts, licences, application installation and passing headsets between users. Consumer and business versions may differ in administration tools and terms of use. Do not assume that buying the device includes every licence you need.

W guide to choosing headsets for schools you will find questions that help with planning a setup. For an equipment enquiry, prepare the application names, number of users, available computers and total budget. Ask for help choosing a headset, if you would like to compare specific models against these requirements.