KatWalk C2+ VR treadmill
VR treadmill for movement in each direction
KatWalk C2+ is a VR treadmill for a fixed station where the user can walk, move backwards, turn and crouch without travelling across the entire room. It is suitable for games, demonstrations and simulations, provided the application and connection method support the KAT system.
Movement in each direction
KatWalk C2+ tracks the user's direction of travel from foot movement and body rotation. In compatible games, it lets the user walk, run, move backwards and sidestep without leaving the device base. Movement tracking depends on the game and the KAT software configuration.

Traffic stabilisation harness
The treadmill has harness with support system, which keeps the user positioned above the base while walking and turning. Before use, adjust the harness and footwear, check the installation and ensure supervision by someone trained to operate the station.

Compatibility with VR platforms
The device works with PC VR, SteamVR and selected Meta Quest headsets. Actual operation also depends on the game, connection method and adapter. Before purchasing for a specific workstation, confirm the full setup: headset, computer or adapter, and app.

Haptic feedback
KatWalk C2+ supports haptics that deliver vibrations during movement and events in Virtual Reality. The range of effects depends on the compatible game, settings and setup configuration.
Use cases
- PC VR games with free movement support
- demonstrations and permanent demonstration stations
- training and simulation prototypes using user traffic
Limitations and compatibility
The treadmill is not a complete VR system. It requires a compatible headset, a game and a computer or suitable adapter. Step tracking quality and the available movements depend on the specific title and configuration. Before starting, adjust the harness and footwear and prepare a permanent area in which to operate the station.
Alternatives
Room-scale VR requires less equipment and allows natural movement within a limited area. KatWalk C2+ is the better choice when an application involves travelling over longer distances and the station needs to remain in one place.
For businesses and schools
The cost of the complete setup must also include a headset, computer or adapter, transport, installation and app configuration. Operators should know how to fit the harness correctly and supervise the user.
In the box
- CatWalk C2+ treadmill
- safety harness with support system
- assembly and construction components
- special shoe caps
- power wiring
- access to drivers
Frequently asked questions
No. The game must support a movement method compatible with the KAT system, and performance depends on how movement is implemented and how the software is configured.
Yes. The treadmill is one component of the station. You also need a compatible headset and either a computer or the appropriate adapter, depending on the selected mode.
Yes. Before a demonstration, configure the headset and game, test the station and prepare staff to fit the harness and footwear for each user.
You need a permanent space, correct installation, a properly adjusted harness and footwear, and a configured headset and game. Demonstrations and classes also require a trained operator.


















